//
//  BaseTableViewController.swift
//  WeChat
//
//  Created by 梁迪 on 15/12/13.
//  Copyright © 2015年 梁迪. All rights reserved.
//

import UIKit

class BaseTableViewController: UITableViewController,VisitorLoginViewDelegate {

    var userLogin = UserAccount.loadAccount() != nil
    
    
    var visitorLoginView: VisitorLoginView?
    
    
    //添加自定义下拉刷新空间
    lazy var refreshView:WBRefreshControl = WBRefreshControl()
    ////加油子视图  准备所有的视图层次关系
    //苹果专门为手码开发准备的 一旦实现了该方法  xib/ sb 自动失效
    //如果检测到view(根视图)为 nil  会自动调用 loadView
    override func loadView() {
        print(userLogin)
        if userLogin {
            
            super.loadView()
        }else{
            setVisitorLoginView()
            
        }
        
        
        
    }
    
    private func setVisitorLoginView(){
        
        visitorLoginView = VisitorLoginView()
        visitorLoginView?.visitorLoginViewDelegate = self
        
        view = visitorLoginView
        
    }
    
    
    
    
    override func viewDidLoad() {
        super.viewDidLoad()
        
       
        
        
        
    }
    
    func userWillLogin() {
        
       let oauth = OAuthViewController()
        let nav = UINavigationController(rootViewController: oauth)
        
        presentViewController(nav, animated: true, completion: nil)
        
        
        
    }
    
    func userWillRegister() {
         print(__FUNCTION__)
    }

    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be recreated.
    }

    // MARK: - Table view data source

    override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
        // #warning Incomplete implementation, return the number of sections
        return 0
    }

    override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
        // #warning Incomplete implementation, return the number of rows
        return 0
    }

    /*
    override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
        let cell = tableView.dequeueReusableCellWithIdentifier("reuseIdentifier", forIndexPath: indexPath)

        // Configure the cell...

        return cell
    }
    */

    /*
    // Override to support conditional editing of the table view.
    override func tableView(tableView: UITableView, canEditRowAtIndexPath indexPath: NSIndexPath) -> Bool {
        // Return false if you do not want the specified item to be editable.
        return true
    }
    */

    /*
    // Override to support editing the table view.
    override func tableView(tableView: UITableView, commitEditingStyle editingStyle: UITableViewCellEditingStyle, forRowAtIndexPath indexPath: NSIndexPath) {
        if editingStyle == .Delete {
            // Delete the row from the data source
            tableView.deleteRowsAtIndexPaths([indexPath], withRowAnimation: .Fade)
        } else if editingStyle == .Insert {
            // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
        }    
    }
    */

    /*
    // Override to support rearranging the table view.
    override func tableView(tableView: UITableView, moveRowAtIndexPath fromIndexPath: NSIndexPath, toIndexPath: NSIndexPath) {

    }
    */

    /*
    // Override to support conditional rearranging of the table view.
    override func tableView(tableView: UITableView, canMoveRowAtIndexPath indexPath: NSIndexPath) -> Bool {
        // Return false if you do not want the item to be re-orderable.
        return true
    }
    */

    /*
    // MARK: - Navigation

    // In a storyboard-based application, you will often want to do a little preparation before navigation
    override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
        // Get the new view controller using segue.destinationViewController.
        // Pass the selected object to the new view controller.
    }
    */

}
